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eFootball™ Crosses 1 Billion Downloads Worldwide and Brings a Particular In-Recreation Marketing campaign with Free Legendary Gamers, Together with Ronaldinho Gaucho

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Celebrating this milestone, eFootball™ launches a limited-time occasion “Grasp League Dash”

Windsor, UK – April ninth, 2026 – Konami Digital Leisure B.V. (KONAMI) publicizes at this time eFootball™ has reached 1 billion cumulative downloads worldwide. Celebrating this main milestone, a particular in-game marketing campaign launches with each day login bonuses, “Grasp League Dash”, a limited-time occasion impressed by the beloved “Grasp League” from the Professional Evolution sequence. and a manga serialisation titled “That Time I Received Reincarnated in PES”

Customers logging into the sport will obtain rewards equivalent to eFootball™ Cash. Moreover, progressing by means of the marketing campaign and finishing matches rewards customers with Likelihood Offers that enables them to randomly purchase a participant from an unique listing that features legendary gamers equivalent to Ronaldinho Gaucho.

“Grasp League Dash”  begins at this time till April 16th and invitations customers to tackle the position of a membership supervisor. Customers should handle their workforce by means of participant signings, scheduling coaching periods, deciding on lineups factoring participant conditioning while aiming for the highest of the league. The preliminary squad contains acquainted gamers to followers of the unique Grasp League equivalent to Castolo and Minanda. This limited-time occasion options three key components:

 

  • Synergy:
    • Customers play by means of “Synergy” matches the place the workforce’s total “Synergy” is influenced by participant’s talents and situation. Customers handle participant choice and rotation which performs a decisive position in figuring out match outcomes.
  • Episodes:
    • Throughout matches, varied “Episodes” can happen that may affect the conclusion of matches each positively and negatively. Numerous “Episodes” equivalent to participant progress, modifications in participant situation and accidents convey drama to the season.
  • Squad Administration:
    • Customers can strengthen their squad by utilizing factors earned from matches to signal new gamers. Factors will also be obtained by releasing gamers and reshaping the squad to construct their perfect workforce for league glory.

 

Moreover, Kodansha’s Manga distribution service “Okay MANGA” will serialise a manga themed round Grasp League titled “That Time I Received Reincarnated in PES.” by Kiminori Wakasugi, writer of Detroit Metallic Metropolis.* A fantasy story the place the protagonist is reincarnated into the world of Grasp League, the story follows Castolo, Minanda and others within the lifetime of eFootball™.

*Please observe that viewing is restricted to international locations the place Okay MANGA is obtainable. *In the event you’re in an eligible area, you may also entry it by means of the in-game banner.

Lastly, eFootball™ implements gameplay updates. The addition of the Superior Feint Command Sort and different high quality of life enhancements enhances the gameplay for customers to expertise one-on-one play nearer to actual soccer. For extra particulars, please watch the data program “eFootball™ CONNECT.”

eFootball™ CONNECT Hyperlink:

https://www.youtube.com/watch?v=TEV1srjzI7w

 

Yow will discover extra data on the web site right here: https://www.konami.com/efootball/en/

 

About “eFootball™”   

“eFootball™” was the rebranding of KONAMI’s fashionable gaming sequence “PES”. The change marked an incredible leap ahead because the branding modified alongside the addition of a brand new soccer sport engine, developments in gameplay, and the remodelling of the title as ‘free-to-play’ throughout all appropriate gadgets.

“eFootball™” is an ever-evolving platform with over 1 billion downloads worldwide up to now.

“eFootball”, “e-Soccer” and “eFootball brand” are registered logos or logos of Konami Digital Leisure Co., Ltd. in Japan and different international locations or areas.

©Konami Digital Leisure

©Kiminori Wakasugi/KODANSHA

 

About Konami Group   

Konami Group was established in 1973, beginning as an amusement machine producer for arcades. Through the years, the corporate has grown to incorporate totally different enterprise models throughout varied markets. Presently, KONAMI GROUP CORPORATION contains the Digital Leisure, Amusement, Gaming & Methods, and Sports activities Companies. The corporate went public on the Osaka Securities Change in 1984, the Tokyo Inventory Change in 1988, and the London Inventory Change in 1999. For extra data, go to: www.konami.com/en.

 

About Konami Digital Leisure   

Konami Digital Leisure, which is the core firm of Konami Group, develops entertaining content material for cell, console and card video games. The corporate is understood for world franchises equivalent to eFootball™, Metallic Gear, Silent Hill, Castlevania, and Contra, in addition to the Yu-Gi-Oh! Buying and selling Card Recreation sequence. www.konami.com/video games/company/en/

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